It might be your least favorite part of DnD, but there are plenty of people (myself included) who enjoy meeting a new group of characters and finding out about their particular ticks and specialties.
It might be your least favorite part of DnD, but there are plenty of people (myself included) who enjoy meeting a new group of characters and finding out about their particular ticks and specialties.
Was gonna say it. This perfectly describes the last few Assassins Creed titles. Not bad enough to put them away, but also not good enough to leave any kind of lasting impact.
If you want a EU-based messenger I suggest Threema. The key-management aspect of it is kind of annoying, but it’s still leagues better than Matrix in terms of feature completenes, usability and just general polish.
Matrix in its current state is a toy for nerds who are ready to dive into the jankiness and can spare the time to fix their broken messenger every once in a while. Amd the best part is, Matrix itself isn’t even usable. It has no UI, it’s just the protocoll. So you need some third party app to be able to even use it. And not a single one of these apps implements all of the features of the protocoll.
Matrix sucks! At least suggest something that has even half the features a modern Messenger needs and not this buggy hell of a protocoll with the usability of an airplane cockpit!
Because of a simple yet very effective technique I call: “Asking them”. I suggest safety tools for each new group I DM and to this date, all but one group have been open to the idea but after a quick discussion every single player told me that they see absolutely no use in having them and that they will let me know if they ever feel like the topics are getting too rough for them.
BTW, the one group that still has them active pretty much forgot about their existence. I’m a player there and as far as I can tell, the GM is the only one who really wants them.
It all comes down to group composition. If you’re comfortable around the other players and the GM and know that you can just say “stop” whenever, then safety tools add nothing to your experience.
It’s probably a target audience thing. People who need safety tools rarely like gritty realism because it tends to contain a lot of potential trigger points and people who lile gritty realism usually don’t use safety tools because they either don’t have triggers or dissociate fantasy rp enough that it doesn’t trigger them.
So, it’s more of a correlation vs causation thing.
I think you misunderstood. I have nothing against safety tools. I just stated that the majority of players neither use them nor need them and if your group doesn’t include a single player who needs safety tools, then there really isn’t a point in having them. Im not carrying a spare tire while hiking. Doesn’t mean I think that spare tires are a bad concept in general.
So, you’re just disagreeing based on semantics? In that case sure. Safety tools are a group dynamic thing and not a style of play thing. No argument there.
Yes, they do. Believe it or not, but most groups I play in have no use for safety tools. They’re great for people who need them, but absolutely unnecessary for others who don’t have a problem speaking up when they dislike something and who don’t carry around significant amounts of trauma.
Necessary “BTW, I’m using arch linux” comment coming through!
Fun fact, in a Campaign I’m playing, my Fey Bard simply “stole” the Deadname of our Cleric and now she has a total of four names and it’s awesome for everyone 😄
The classic: “May I have your name?” blunder
I can almost guarantee to you that a native speaker made this meme. Remember, the average American speaks 0.7 languages.
In Germany, the best before date is not required for things like spices, and other food that will still be consumable even decades after packaging.
Last of Us 1 was really good. But the second one was so bad, it kind of ruined the first one for me as well. And I wouldn’t call it masterpiece. Because for me a masterpiece shines in gameplay, narrative and atmosphere. The Last of Us’ gameplay serves its purpose, but there’s really nothing special here compared to e.g. Elden Ring, were story, atmosphere and gameplay are all pretty much perfect.
Yeah, there’s a lot of ways to do this. As I said, it’s more of a nice to have feature rather than anything else.
WTF is everyone going on about proprietary? The entire thing is under Apache 2.0 license. Where the hell do you even get the idea that Typst is proprietary?
Can you show me the room? The room with the people who care? Because I sure as hell don’t!
Yeah well, too bad. Even open source needs money. If you don’t want to support the team, then don’t. But quit whining. Typst is completely Open Source.
Their business model is providing a cloud hosted platform for your projects. But if you don’t want that then you can just run it offline on your local machine.
I swear, some people here remind me every day why a significant portion of the population hates us leftists!
I guess you’re out of luck then. I’m not aware of a single usable decentralized Messenger.
Slack kind of works I guess. (nvmd, Slack nowadays is cloud only) But other than that it’s just a bunch of hobby projects held together by enthusiasm and luck.